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Study: Video games fight phobias
California -
Scared silly of spiders? Horrified by heights? Terrorized by tight
spaces? Play a video game -- doctor's orders.
Regular, off-the-shelf computer video
games are an effective method of treating people's fears, using a
style of therapy that exposes people to what scares them in a
controlled setting, according to a new study released on Friday.
The study, published in the October
issue of the journal CyberPsychology and Behavior, was conducted at
the Universite du Quebec en Outaouais in Quebec, Canada.
The researchers found that PC games
that allow users to construct and change game environments, used with
a headset that lets wearers simulate virtual reality, were just as
effective at stimulating phobic responses as dedicated simulation
machines that can cost four times as much.
People with phobias are often treated
with exposure therapy, where they gradually spend more and more time
in settings that scare them in an effort to reduce the fear response
and get them to relax and get over their fright.
The researchers used the game
"Half-Life" to create a spider-laden environment for arachnophobic
people, and "Unreal Tournament" to simulate heights for acrophobics
and tight spaces for claustrophobics.
A group of 13 people with phobias and
13 non-phobic people were tested using the games, a low-end PC and the
head-mounted display. They were run through the simulations and then
tested on a series of scales to measure their response.
"The results demonstrate that despite
their low cost and flexibility, [PC simulators] can be phobogenic,"
the researchers said. "Moreover, virtual environments derived from
games can produce the mid-range levels of anxiety that are most useful
in therapy."
The researchers made the environments
they used for their study available for download on the university's
Web site. -- CNN News
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